Cave Ruins FPS Map originally made for CTF.
Symmetrical map with asymmetrical corners to change up the play style for each team.
Responsibilities
White boxing
Level design
Scripting
Level Art
Asset placement
Multiple cover opportunities as players fight along the open site lines.
Top Down View
(Blue) Player spawns/CTF Objective
(Red) Symmetrical routes to give each side a fair fight when playing the objective.
(Yellow) Asymmetrical areas to change up the play style for each side.
Multiple cover opportunities as players fight along the open site lines.
Each side has a symmetrical flag point to promote fair game play and fire fights.